Polymesh |
The PolymeshTopology type exposes the following members.
Name | Description | |
---|---|---|
![]() | DistributionOfNormals | Indicates the distribution of normal vectors along the tessellated polymesh surface. |
![]() | IsValidObject | Specifies whether the .NET object represents a valid Revit entity. |
![]() | NumberOfFacets | The number of facet in the polymesh. |
![]() | NumberOfNormals | The number of normals associated with the polymesh |
![]() | NumberOfPoints | The number of points in the polymesh |
![]() | NumberOfUVs | The number of UV coordinates available for the polymesh. |
Name | Description | |
---|---|---|
![]() | Dispose | Releases all resources used by the PolymeshTopology |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
![]() | GetFacet | Returns a definition of one facet |
![]() | GetFacets | Returns a definitions of all facets of the polymesh |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object) |
![]() | GetNormal | Returns a normal vector at the given index |
![]() | GetNormals | Returns all normals assigned to the polymesh |
![]() | GetPoint | Returns one point at the given index. |
![]() | GetPoints | Returns all points of the polymesh. |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object) |
![]() | GetUV | Returns one UV coordinate at the given index. |
![]() | GetUVs | Returns all UV coordinates assigned to the polymesh |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object) |