The IndexBuffer type exposes the following members.
Constructors
Name | Description | |
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![]() | IndexBuffer |
Constructs the index buffer with the given capacity, measured in short integers.
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Methods
Name | Description | |
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![]() | Dispose | Releases all resources used by the IndexBuffer |
![]() | Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetIndexStreamLine |
Gets a stream that can be used to write IndexLine segment primitives into the buffer.
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![]() | GetIndexStreamPoint |
Gets a stream that can be used to write IndexPoint primitives into the buffer.
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![]() | GetIndexStreamTriangle |
Gets a stream that can be used to write IndexTriangle primitives into the buffer.
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![]() | GetMappedHandle |
Gets a handle to the buffer's memory that has been mapped. Writing data to the buffer using the handle is an alternative to using stream objects.
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![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IsValid |
Tests whether the buffer is valid for rendering.
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![]() | Map |
Maps a portion of the index buffer into memory, so that indices can be written into it.
see IndexStream.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | Unmap |
Unmaps the buffer so that it can be used for rendering.
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Properties
Name | Description | |
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![]() | IsValidObject |
Specifies whether the .NET object represents a valid Revit entity.
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