In |
The InCanvasControlData type exposes the following members.
Name | Description | |
---|---|---|
![]() | InCanvasControlData(String) | Constructs an InCanvasControlData with specific values assigned. |
![]() | InCanvasControlData(String, XYZ) | Constructs an InCanvasControlData with specific values assigned. |
Name | Description | |
---|---|---|
![]() | ImagePath | The path to the image file to be used. This must be an absolute path to a location on disk. |
![]() | IsValidObject | Specifies whether the .NET object represents a valid Revit entity. |
![]() | Position | The position of the in-canvas control in model coordinates. |
Name | Description | |
---|---|---|
![]() | Dispose | Releases all resources used by the InCanvasControlData |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object) |
So far, only bitmap file is supported for ImagePath. The rendered image is the same size in pixel dimensions as the original one. To get a better result, the caller should prepare the image with proper size, for exmaple: 32x32 or 64x64 in pixels, before use. To achive a "transparent" backgound color effect over the provided bitmap, the bitmap should use color RGB(0, 128, 128) as its background and it will be cleared during rendering by Revit.