Maps a portion of the index buffer into memory, so that indices can be written into it.
see
IndexStream.
Namespace: Autodesk.Revit.DB.DirectContext3DAssembly: RevitAPI (in RevitAPI.dll) Version: 23.0.0.0 (23.1.0.0)
Since:
2017
Syntax
| C# |
|---|
public void Map(
int sizeInShortInts
) |
| Visual Basic |
|---|
Public Sub Map ( _
sizeInShortInts As Integer _
) |
| Visual C++ |
|---|
public:
void Map(
int sizeInShortInts
) |
Parameters
- sizeInShortInts
- Type: System..::..Int32
The size of the part of the buffer to be mapped, measured in short integers.
Must be less than or equal to the size of the IndexBuffer
Exceptions
| Exception | Condition |
|---|
| Autodesk.Revit.Exceptions..::..InvalidOperationException |
This IndexBuffer is not available because Revit is not currently rendering. In general, this IndexBuffer must be used in the scope of the RenderScene() callback of IDirectContext3DServer.
-or-
Thrown if the buffer is smaller than sizeInShortInts.
|
See Also