Maps a portion of the index buffer into memory, so that indices can be written into it.
see
IndexStream.
Namespace: Autodesk.Revit.DB.DirectContext3DAssembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)
Syntaxpublic void Map(
int sizeInShortInts
)
Public Sub Map (
sizeInShortInts As Integer
)
public:
void Map(
int sizeInShortInts
)
member Map :
sizeInShortInts : int -> unit
Parameters
- sizeInShortInts Int32
-
The size of the part of the buffer to be mapped, measured in short integers.
Must be less than or equal to the size of the IndexBuffer
ExceptionsException | Condition |
---|
InvalidOperationException |
This IndexBuffer is not available because Revit is not currently rendering. In general, this IndexBuffer must be used in the scope of the RenderScene() callback of IDirectContext3DServer.
-or-
Thrown if the buffer is smaller than sizeInShortInts.
|
See Also