TessellatedFace(IListIListXYZ, ElementId) Constructor

Constructs a tessellated face, which, may be, have holes. Face data is always set, even if the input data are invalid (e.g., describes a wildly non-planar face). A TessellatedShepeBuilder's function is used to check the data and heal them if possible.

Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)
Syntax
public TessellatedFace(
	IList<IList<XYZ>> allLoopVertices,
	ElementId materialId
)

Parameters

allLoopVertices  IListIListXYZ
Boundary vertices without duplication of the ends - i.e., a boundary of a triangular face consists of 3 (and NOT 4) vertices. The first array describes the outer loop, the following arrays, if any - inner loops. It is expected that vertices of outer boundary are listed in CCW order with respect to the face normal in the solid, while the vertices of inner loops - in CW order. The vertices listed in the wrong order will still be handled by TessellatedShapeBuilder, but performance may deteriorate. Contents of this parameter will be changed while constructing the face.
materialId  ElementId
Material of the face to be used when the result is a Solid or a Sheet. If the result is a Mesh, a material will be assigned to the entire Mesh.
Exceptions
ExceptionCondition
ArgumentNullException A non-optional argument was null
See Also