RebarCreateFromRebarShape Method

Creates a new shape driven Rebar, as an instance of a RebarShape. The instance will have the default shape parameters from the RebarShape, and its location is based on the bounding box of the shape in the shape definition. Hooks are removed from the shape before computing its bounding box. If appropriate hooks can be found in the document, they will be assigned arbitrarily.

Namespace: Autodesk.Revit.DB.Structure
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)
Syntax
public static Rebar CreateFromRebarShape(
	Document doc,
	RebarShape rebarShape,
	RebarBarType barType,
	Element host,
	XYZ origin,
	XYZ xVec,
	XYZ yVec
)

Parameters

doc  Document
A document.
rebarShape  RebarShape
A RebarShape element that defines the shape of the rebar.
barType  RebarBarType
A RebarBarType element that defines bar diameter, bend radius and material of the rebar.
host  Element
The element to which the rebar belongs. The element must support rebar hosting; [!:Autodesk::Revit::DB::Structure::RebarHostData].
origin  XYZ
The lower-left corner of the shape's bounding box will be placed at this point in the project.
xVec  XYZ
The x-axis in the shape definition will be mapped to this direction in the project.
yVec  XYZ
The y-axis in the shape definition will be mapped to this direction in the project.

Return Value

Rebar
The newly created Rebar instance, or if the operation fails.
Exceptions
ExceptionCondition
ArgumentException The element host was not found in the given document. -or- host is not a valid rebar host.
ArgumentNullException A non-optional argument was null
ArgumentOutOfRangeException xVec has zero length. -or- yVec has zero length.
Example
// Create 2 adjacent rebars with the given RebarShape and RebarBarType
private List<Rebar> CreateRebar(Document doc, Wall wall, RebarShape barShape, RebarBarType barType)
{
    List<Rebar> newRebars = new List<Rebar>();

    Rebar bar = Rebar.CreateFromRebarShape(doc, barShape, barType, wall, new XYZ(2, 0, 2), new XYZ(1, 0, 0), new XYZ(0, 0, 1));
    // call regenerate so that the TotalLength will be calculated before the transaction is committed
    doc.Regenerate();
    newRebars.Add(bar);

    // add a second bar adjacent to the first one
    double barLength = bar.TotalLength;
    bar = Rebar.CreateFromRebarShape(doc, barShape, barType, wall, new XYZ(2 + barLength, 0, 2), new XYZ(1, 0, 0), new XYZ(0, 0, 1));
    newRebars.Add(bar);

    return newRebars;
}
See Also