The SolidOrShellTessellationControls type exposes the following members.
Constructors
Name | Description | |
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![]() | SolidOrShellTessellationControls |
Default constructor.
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Methods
Name | Description | |
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![]() | DisableLevelOfDetail |
Disables the use of levelOfDetail. The use of levelOfDetail is enabled by calling setLevelOfDetail (with a valid input).
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![]() | Dispose | Releases all resources used by the SolidOrShellTessellationControls |
![]() | Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | UseLevelOfDetail |
Returns true if the use of levelOfDetail is enabled, false if not. The use of levelOfDetail is enabled
by calling setLevelOfDetail (with a valid input).
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Properties
Name | Description | |
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![]() | Accuracy |
A positive real number specifying how accurately a triangulation should approximate a solid or shell.
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![]() | IsValidObject |
Specifies whether the .NET object represents a valid Revit entity.
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![]() | LevelOfDetail |
An number between 0 and 1 (inclusive) specifying the level of detail for the triangulation of a solid or shell.
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![]() | MinAngleInTriangle |
A non-negative real number specifying the minimum allowed angle for any triangle in the triangulation, in radians.
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![]() | MinExternalAngleBetweenTriangles |
A positive real number specifying the minimum allowed value for the external angle between two adjacent triangles, in radians.
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