The BalusterPattern type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| Dispose | Releases all resources used by the BalusterPattern | |
| DuplicateBaluster |
Duplicates the baluster pointed by given index in the main baluster pattern.
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| Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| GetBaluster |
Gets information about the given baluster from the main baluster pattern.
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| GetBalusterCount |
Gets the number of balusters in the main baluster pattern definition.
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| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| RemoveBaluster |
Removes a baluster from the main baluster pattern.
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| ToString | Returns a string that represents the current object. (Inherited from Object.) |
Properties
| Name | Description | |
|---|---|---|
| BreakPattern |
The condition which controls breaking baluster patterns distribution.
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| DistributionJustification |
Determines how baluster pattern distribution is justified.
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| EndSpace |
The extra space added after a whole baluster pattern.
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| ExcessLengthFillBalusterId |
The id of a Baluster family used to fill excess length, which is the extra space
along the railing segment that cannot be filled with a pattern.
If set to InvalidElementId, it will be the default - the id of the BaseRailingAttr containing the Baluster pattern.
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| ExcessLengthFillSpacing |
The value defines the spacing between each baluster instance inserted in the excess length.
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| IsValidObject |
Specifies whether the .NET object represents a valid Revit entity.
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| Length |
The length of the main baluster pattern.
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| PatternAngle |
The angle between neighboring railing segments which conditions breaking patterns distribution along a railing path.
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