The GeometryCreationUtilities type exposes the following members.
Methods
Name | Description | |
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![]() ![]() | CreateBlendGeometry(CurveLoop, CurveLoop, ICollection<(Of <<'(VertexPair>)>>)) |
Creates a solid by blending two closed curve loops lying in non-coincident planes.
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![]() ![]() | CreateBlendGeometry(CurveLoop, CurveLoop, ICollection<(Of <<'(VertexPair>)>>), SolidOptions) |
Creates a solid by blending two closed curve loops lying in non-coincident planes.
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![]() ![]() | CreateExtrusionGeometry(IList<(Of <<'(CurveLoop>)>>), XYZ, Double) |
Creates a solid by linearly extruding one or more closed coplanar curve loops.
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![]() ![]() | CreateExtrusionGeometry(IList<(Of <<'(CurveLoop>)>>), XYZ, Double, SolidOptions) |
Creates a solid by linearly extruding one or more closed coplanar curve loops.
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![]() ![]() | CreateFixedReferenceSweptGeometry(CurveLoop, Int32, Double, IList<(Of <<'(CurveLoop>)>>), XYZ) |
Creates a solid by sweeping one or more closed coplanar curve loops along a path while keeping the
profile plane oriented so that a line in the plane that is initially perpendicular to a given fixed
direction remains perpendicular as the profile is swept along the path.
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![]() ![]() | CreateFixedReferenceSweptGeometry(CurveLoop, Int32, Double, IList<(Of <<'(CurveLoop>)>>), XYZ, SolidOptions) |
Creates a solid by sweeping one or more closed coplanar curve loops along a path while keeping the
profile plane oriented so that a line in the plane that is initially perpendicular to a given fixed
direction remains perpendicular as the profile is swept along the path.
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![]() ![]() | CreateLoftGeometry |
Creates a solid or open shell geometry by lofting between a sequence of curve loops.
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![]() ![]() | CreateRevolvedGeometry(Frame, IList<(Of <<'(CurveLoop>)>>), Double, Double) |
Creates a solid of revolution by revolving a set of closed curve loops around an axis by a specified angle.
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![]() ![]() | CreateRevolvedGeometry(Frame, IList<(Of <<'(CurveLoop>)>>), Double, Double, SolidOptions) |
Creates a solid of revolution by revolving a set of closed curve loops around an axis by a specified angle.
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![]() ![]() | CreateSweptBlendGeometry(Curve, IList<(Of <<'(Double>)>>), IList<(Of <<'(CurveLoop>)>>), IList<(Of <<'(ICollection<(Of <<'(VertexPair>)>>)>)>>)) |
Creates a solid by simultaneously sweeping and blending two or more closed planar curve loops along a single curve.
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![]() ![]() | CreateSweptBlendGeometry(Curve, IList<(Of <<'(Double>)>>), IList<(Of <<'(CurveLoop>)>>), IList<(Of <<'(ICollection<(Of <<'(VertexPair>)>>)>)>>), SolidOptions) |
Creates a solid by simultaneously sweeping and blending two or more closed planar curve loops along a single curve.
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![]() ![]() | CreateSweptGeometry(CurveLoop, Int32, Double, IList<(Of <<'(CurveLoop>)>>)) |
Creates a solid by sweeping one or more closed coplanar curve loops along a path.
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![]() ![]() | CreateSweptGeometry(CurveLoop, Int32, Double, IList<(Of <<'(CurveLoop>)>>), SolidOptions) |
Creates a solid by sweeping one or more closed coplanar curve loops along a path.
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