The GeometryCreationUtilities type exposes the following members.

Methods

  NameDescription
Public methodStatic memberCreateBlendGeometry(CurveLoop, CurveLoop, ICollection<(Of <<'(VertexPair>)>>))
Creates a solid by blending two closed curve loops lying in non-coincident planes.
Public methodStatic memberCreateBlendGeometry(CurveLoop, CurveLoop, ICollection<(Of <<'(VertexPair>)>>), SolidOptions)
Creates a solid by blending two closed curve loops lying in non-coincident planes.
Public methodStatic memberCreateExtrusionGeometry(IList<(Of <<'(CurveLoop>)>>), XYZ, Double)
Creates a solid by linearly extruding one or more closed coplanar curve loops.
Public methodStatic memberCreateExtrusionGeometry(IList<(Of <<'(CurveLoop>)>>), XYZ, Double, SolidOptions)
Creates a solid by linearly extruding one or more closed coplanar curve loops.
Public methodStatic memberCreateFixedReferenceSweptGeometry(CurveLoop, Int32, Double, IList<(Of <<'(CurveLoop>)>>), XYZ)
Creates a solid by sweeping one or more closed coplanar curve loops along a path while keeping the profile plane oriented so that a line in the plane that is initially perpendicular to a given fixed direction remains perpendicular as the profile is swept along the path.
Public methodStatic memberCreateFixedReferenceSweptGeometry(CurveLoop, Int32, Double, IList<(Of <<'(CurveLoop>)>>), XYZ, SolidOptions)
Creates a solid by sweeping one or more closed coplanar curve loops along a path while keeping the profile plane oriented so that a line in the plane that is initially perpendicular to a given fixed direction remains perpendicular as the profile is swept along the path.
Public methodStatic memberCreateLoftGeometry
Creates a solid or open shell geometry by lofting between a sequence of curve loops.
Public methodStatic memberCreateRevolvedGeometry(Frame, IList<(Of <<'(CurveLoop>)>>), Double, Double)
Creates a solid of revolution by revolving a set of closed curve loops around an axis by a specified angle.
Public methodStatic memberCreateRevolvedGeometry(Frame, IList<(Of <<'(CurveLoop>)>>), Double, Double, SolidOptions)
Creates a solid of revolution by revolving a set of closed curve loops around an axis by a specified angle.
Public methodStatic memberCreateSweptBlendGeometry(Curve, IList<(Of <<'(Double>)>>), IList<(Of <<'(CurveLoop>)>>), IList<(Of <<'(ICollection<(Of <<'(VertexPair>)>>)>)>>))
Creates a solid by simultaneously sweeping and blending two or more closed planar curve loops along a single curve.
Public methodStatic memberCreateSweptBlendGeometry(Curve, IList<(Of <<'(Double>)>>), IList<(Of <<'(CurveLoop>)>>), IList<(Of <<'(ICollection<(Of <<'(VertexPair>)>>)>)>>), SolidOptions)
Creates a solid by simultaneously sweeping and blending two or more closed planar curve loops along a single curve.
Public methodStatic memberCreateSweptGeometry(CurveLoop, Int32, Double, IList<(Of <<'(CurveLoop>)>>))
Creates a solid by sweeping one or more closed coplanar curve loops along a path.
Public methodStatic memberCreateSweptGeometry(CurveLoop, Int32, Double, IList<(Of <<'(CurveLoop>)>>), SolidOptions)
Creates a solid by sweeping one or more closed coplanar curve loops along a path.

See Also