SolidOrShellTessellationControls Class

Controls various aspects of the triangulation produced by [!:SolidUtils::tessellateSolidOrShell()] method.
Inheritance Hierarchy
SystemObject
  Autodesk.Revit.DBSolidOrShellTessellationControls

Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)
Syntax
public class SolidOrShellTessellationControls : IDisposable

The SolidOrShellTessellationControls type exposes the following members.

Constructors
 NameDescription
Public methodSolidOrShellTessellationControls Default constructor.
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Properties
 NameDescription
Public propertyAccuracy A positive real number specifying how accurately a triangulation should approximate a solid or shell.
Public propertyIsValidObject Specifies whether the .NET object represents a valid Revit entity.
Public propertyLevelOfDetail An number between 0 and 1 (inclusive) specifying the level of detail for the triangulation of a solid or shell.
Public propertyMinAngleInTriangle A non-negative real number specifying the minimum allowed angle for any triangle in the triangulation, in radians.
Public propertyMinExternalAngleBetweenTriangles A positive real number specifying the minimum allowed value for the external angle between two adjacent triangles, in radians.
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Methods
 NameDescription
Public methodDisableLevelOfDetail Disables the use of levelOfDetail. The use of levelOfDetail is enabled by calling setLevelOfDetail (with a valid input).
Public methodDisposeReleases all resources used by the SolidOrShellTessellationControls
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
Public methodUseLevelOfDetail Returns true if the use of levelOfDetail is enabled, false if not. The use of levelOfDetail is enabled by calling setLevelOfDetail (with a valid input).
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See Also