The Mesh type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| Dispose | Causes the object to release immediately any resources it may be utilizing. (Inherited from APIObject.) | |
| Equals | Determines whether the specified Object is equal to the current Object. (Inherited from GeometryObject.) | |
| GetHashCode |
Gets the integer value of the geometry object as hash code
(Inherited from GeometryObject.) | |
| GetNormal |
Returns a normal unit vector at the given index.
| |
| GetNormals |
Returns all normals assigned to the mesh.
| |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
Properties
| Name | Description | |
|---|---|---|
| DistributionOfNormals |
Indicates the distribution of normal vectors along the tessellated mesh surface.
| |
| GraphicsStyleId | The ElementId of the GeometryObject's GraphicsStyle (Inherited from GeometryObject.) | |
| Id | A unique integer identifying the GeometryObject in its associated non view-specific GeometryElement. (Inherited from GeometryObject.) | |
| IsElementGeometry | Indicates whether this geometry is obtained directly from an Element. (Inherited from GeometryObject.) | |
| IsReadOnly | Identifies if the object is read-only or modifiable. (Inherited from APIObject.) | |
| MaterialElementId | Element ID of the material from which this mesh is composed. | |
| NumberOfNormals |
The number of normals associated with the mesh.
| |
| NumTriangles | The number of triangles that the mesh contains. | |
| Transformed | Transforms this mesh and returns the result. | |
| Triangle | Retrieves a specific triangle. | |
| Vertices | Retrieves all vertices used to define this mesh. Intended for indexed access. | |
| Visibility | The visibility. (Inherited from GeometryObject.) |