Sets the world transformation that will be applied to geometry during rendering.

Namespace: Autodesk.Revit.DB.DirectContext3D
Assembly: RevitAPI (in RevitAPI.dll) Version: 21.0.0.0 (21.1.1.109)
Since:  2017

Syntax

C#
public static void SetWorldTransform(
	Transform trf
)
Visual Basic
Public Shared Sub SetWorldTransform ( _
	trf As Transform _
)
Visual C++
public:
static void SetWorldTransform(
	Transform^ trf
)

Parameters

trf
Type: Autodesk.Revit.DB..::..Transform
The transformation matrix.

Exceptions

ExceptionCondition
Autodesk.Revit.Exceptions..::..ArgumentNullException A non-optional argument was NULL
Autodesk.Revit.Exceptions..::..InvalidOperationException This DrawContext is not available because Revit is not currently rendering. In general, this DrawContext must be used in the scope of the RenderScene() callback of IDirectContext3DServer.

See Also