RebarShapeDrivenAccessorScaleToBox Method |
Move and resize the bar to fit within a specified box.
The arguments are interpreted as an arbitrary
rectangle in 3D with vertices: origin, origin+xVec,
origin+xVec+yVec, origin+yVec. The algorithm then
proceeds as follows. First the bar is given the
default values of the shape parameters from the shape
definition. Then, if it is possible to do so without
violating the shape definition, the parameter values
are scaled so that the width and height of the shape
(including bar thickness) match the lengths of xVec and yVec.
If there is no way to do this within the shape definition
due to overconstraining, a compromise is attempted, such as
scaling the whole shape until either the width or the
height is correct. Finally the shape is rotated to
match the coordinate system of the box. The algorithm
is the same one used in one-click placement.
Namespace: Autodesk.Revit.DB.StructureAssembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)
Syntaxpublic void ScaleToBox(
XYZ origin,
XYZ xVec,
XYZ yVec
)
Public Sub ScaleToBox (
origin As XYZ,
xVec As XYZ,
yVec As XYZ
)
public:
void ScaleToBox(
XYZ^ origin,
XYZ^ xVec,
XYZ^ yVec
)
member ScaleToBox :
origin : XYZ *
xVec : XYZ *
yVec : XYZ -> unit
Parameters
- origin XYZ
-
One corner of the rectangle.
- xVec XYZ
-
Vector representing the first edge of the rectangle. The length
must be positive.
- yVec XYZ
-
Vector representing the second edge of the rectangle. Must
be perpendicular to xVec.
Exceptions
See Also